-- GENERATED SPELL FOR [Fel Handler] --


function spell0_19190(pUnit, Event) --@Mortal Strike,n/a--
pUnit:FullCastSpellOnTarget(32736,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_19190', 5339, 1)
end

function Sorts_19190(pUnit, Event)
local choix_sorts_19190 = math.random(0, 0)
if choix_sorts_19190 == 0 then
pUnit:RegisterEvent('spell0_19190', 1, 1)
end
end

function mob19190_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_19190', math.random(1500, 3000), 1)
end

function mob19190_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob19190_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob19190_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(19190, 1, 'mob19190_Action')
RegisterUnitEvent(19190, 2, 'mob19190_Leave')
RegisterUnitEvent(19190, 3, 'mob19190_Kill')
RegisterUnitEvent(19190, 4, 'mob19190_Die')
